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Glad you liked it! I was quite careful about giving too many verbal instructions, as I feel sorting out the mystery is part of the game, but I will include more visual clues in the updates. You are definitely right about sound design. I found out, for this particular game, sound is crucial, as visual feedbacks are weakened, which makes sound and tactile feedbacks more important, especially sounds. Great advice on drawer mechanics. I really hope to further develop it into a full on game, and see what comments I can get from other players. Cheers!