Thanks for the reply, I realised that shortly after and got to finish the demo. Overall the game was good, though it felt oriented at younger audiences (which isn't necessarily a bad thing, don't wanna criticize). I think it'd be beneficial if it was hinted somewhere that new ammo must be looked for, I had actually tried looting during my first few runs believe it or not XD. Perhaps that Yellowhead guy could briefly mention it, or a poster on the wall? Either way, it's your game and you ultimately decide how to design it. Keep up the good work!