I like the concept, remember me of kid icarus for 3DS (that I love)
My biggest problem with the game is the level design and the fact that I basically lose all control of mokou if I jump or get hit, and there is a lot of enemy's that just fire nonstop, so I needed to stay behind the bridge and shoot until all of then die.
if some kind of evade, more control about mokou actions, this can be a really nice game.