Really liked this one, both visually and from a gameplay perspective!
The movement was solid for the most part, I really enjoyed the dash. The movement of this game felt really tight which I liked, I did a couple of playthroughs and found myself beating it much quicker on later attempts after I got better at the movement. Definitely makes me want a longer game with more features.
The shelves not being able to be jumped on in the first room but being able to be jumped on in the third room was a bit confusing. I also feel that the checkpoints should activate upon entering the room, I thought there weren't any until I ended up going down into the area with two guards in the second room which activated that checkpoint.
The only glitch I ran into was if you crouch then jump in the short hallway of the second room you can get your head stuck in the ceiling and are then unable to move. With no pause menu in this build, this completely softlocks the player.
Fantastic game though, I had a lot of fun playing it. It's always very telling on how good a game is if the player is compelled to play through it multiple times.