Ah ok, just played it once, then sorry, thought it's always the same. I guess when already made some variants of the final audio, then it's actually already some kind of "influence" of the story :-)
I also totally agree about potential problems with distractions. Guess it's mainly in VR always a bit a problem of how to "guide" users attention. Also struggled a lot with it. If you want, you can try my game, think especially this kind of "trick" with the incoming phone call i used there, could also work for you sometimes.
Thank you for the book of distance tip, haven't tried yet, definitely will.
And don't get me wrong: All in all I really like you experience. Were just some suggestions to maybe improve in future ;-)