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Some feedback for the dev:

1. First-person view does not go well with jumping puzzles: I don't hate jumping puzzles in general, but I think the jumping puzzles in the predecessor and this game are not very well executed. The first-person view makes judging your position difficult so you often either jump too short or too far - I’ve died way too many times in this way. It will be great to have a third-person view option.

2. Lack of save points: Some levels are VERY long - for example the Forest World is more than an hour long on first playthrough. The lack of save points becomes glaring when you need a break in the middle of a long level.

3. Lack of hints/explanations: I am not going to lie, now that I am an old person, I don’t have that much time to spend on a game anymore, so when I get stuck in a game I just go and look up a guide. There is a severe lack of hints in this game - the Forest World in particular frustrated me so much because the map was huge, but I didn’t know where to go or what to do next. Since there were no save points and I was desperate to finish the level, in the end I had to resort to a walkthrough video on YT. I have no idea if the lack of save points and hints was a deliberate design choice by the developer to emulate 90s games, but I think there should be at least an option to turn hints on or off.

4. Lack of custom button mapping: I can accept it when a short (<5-hour) indie game does not have custom button mapping, but this is a >10-hour adventure game that involves a lot of running and jumping, and on some levels, you are even required to use multiple items. The lack of custom button mapping is problematic to me as I prefer the ESDF control scheme.

On another note, you can’t use arrow keys on a controller to select menu items and dialogue choices, which is strange, considering how many dialogue choices there are in this game.

Overall, you're right, but the game is still fun to play in these conditions. On the other hand, I agree with you about the dream of the forest: I found it far too long and totally devoid of explanation. However, the game is still great