Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

yes yes or my original original idea was to make the player perpetually move toward the mouse and only stop when players "break" by hitting the spacebar, but it would bug out too easily depending on where the player moves their mouse off screen so i modified it 

i wanted it to be more of like a puzzle game where u had to time your breaks