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Hello. I have a question. Does it have a good/evil path planned with the game choices (it affects the history ending in a moral way)? I think some are more negative than others. Like Helping Zara is "better" then just getting bjs. Helping Elsie with religion seems "better" too. And when I choose Haley it seems more negative then choosing Ariel.

I'm asking that also bc the MC have a dark past and wanted to be better but we didn't saw everything that occurs in the amnesia year. Some are good, some are bad things. So maybe the choices affects if he continues the dark path or not at the end?... 


Also a great game. And that possibility makes me tense an anxious  (in a good way). Thank you for bringing this art to everyone. Cheers!

The incoming major choices that are left in the first game (Stranded in Space) are situational (or case by case), meaning you can freely choose which path to take when the time comes. The flashbacks and the way the MC acted throughout his amnesia year aren't just for backstory, though. It all has a purpose.

I'd describe it like, "Hey, this is who the MC was during his amnesia year. Do you enjoy this version of him?" If so, then make the decisions that lead him to being a bit more like his amnesia-year self if a major choice allows for such a distinction, which some do, and some future ones will, too.

The history ending, as you mention it, has a future major choice attached to it, it's just not influenced by any other major choices you've made.