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(+1)

I like the look of things.  Agree with Tinto on the sprite origins/collision being a problem.

Also, the enemy seemed to have a hard time picking the right directional attack to use.  I was flying above it for a while, and for three attacks in a row it would attack down.

Looking forward to seeing what you build this into!

Thanks for mentioning that. Will most likely spend a significant amount of time trying to get enemy behavior right, currently there seems to be a lot of jank.