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That's quite a lot of content since the last time I played. Thankfully I could continue my save from bouncy castle.

The game gets confusing at this point without a minimap as a crutch. Navigating through large rooms might be giving me some troubles and the way room doors work doesn't help. It's hard to see the difference between a wall and room transition because in the browser version both end with black color.

Punching feels good after the upgrade. Now another problem is apparent, which is hitting enemies mid-air. Hitting the ghost things is annoying because of how well you have to time it.

Clock boss has a cool moveset from what I've seen, but in the end I just killed it by simply jumping behind it.

I like how each save point has its own identity which helps with memorization. There is a ton of cool little stuff like the telescope room, trash can, time gun etc.

In the end I gave up on finding the imaginary/fancy lighter or whatever I had to do to get to the third boss.