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(2 edits)

Slow-motion added in quick time

Made my last post regarding difficulty 4 hours ago and have made good progress on making the game easier and more accessible. I only have this evening to work on Sew Lovely so I am glad I've made good progress :) 


Time goes brrrr

The glamorous new  addition is a slow-motion ability. After 15 seconds into a level the player can activate  slow-motion to help them sew whatever they want. With enemy moves and attacks slowed by 60% the player can have a much easier time snagging enemies. 

The player only has 1 slow-motion activation per level. its a powerful tool and I dont want it to be over-used. However playing on chill mode gives you 2 activations so you have more opportunities


Chill mode > Normal mode  

Players preferred chill mode as it was the most acceptable level of difficulty. I have now put chill mode's easier stats into normal mode and made chill mode even easier! thats a further -2 enemy health and +15 time  for chill mode in addition to get it +1 slow-mo activation per level 

These will probably be added in next week as I the slow-mo ability still needs a polish