Slow-motion added in quick time
Made my last post regarding difficulty 4 hours ago and have made good progress on making the game easier and more accessible. I only have this evening to work on Sew Lovely so I am glad I've made good progress :)
Time goes brrrr
The glamorous new addition is a slow-motion ability. After 15 seconds into a level the player can activate slow-motion to help them sew whatever they want. With enemy moves and attacks slowed by 60% the player can have a much easier time snagging enemies.
The player only has 1 slow-motion activation per level. its a powerful tool and I dont want it to be over-used. However playing on chill mode gives you 2 activations so you have more opportunities
Chill mode > Normal mode
Players preferred chill mode as it was the most acceptable level of difficulty. I have now put chill mode's easier stats into normal mode and made chill mode even easier! thats a further -2 enemy health and +15 time for chill mode in addition to get it +1 slow-mo activation per level
These will probably be added in next week as I the slow-mo ability still needs a polish