Hello everyone, today is the day I show you something entirely new.
With the maps rework done, I have begun developing a new set of models with a certain theme. Can you guess what it is?
Why Its castle ruins of course! I'm planning on creating a whole lot of assets for this - all kinds of walls, intact and not, piles of rubble, wall torches, you name it.
And, of course, towers. Towers seem to pose the biggest challenge for me now - not only I have to make assets for all kinds of variations for them, which is a lot, I also need to extend the interior system to accomodate the multiple floors inside. I'm also going to add a round tower type in the game - so that doubles the amount of work I have to do.
Not all ruins are going to be completely abandoned - after all, even a single wall can provide adequate protection to some. You will be able to meet just about anyone in there - wild animals, poachers, rangers, maybe even a friendly expedition working on revealing the history of the place.
On a side note, I'm working on the world map - I have decided that its going to be node based map.
With all that said, cheers! And see you in the next update.