Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi, I have a question I want to put in palta.

About in-game translation, there is a program that translates any game developed in Unity, it's called xunity autotranslator.

Link: https://github.com/bbepis/XUnity.AutoTranslator/releases/tag/v5.2.0

I wanted to know if I could implement it in the game, it translates everything automatically, I managed to configure it to a certain extent, but it only translated some things in the game, if possible, I wanted to know if you can put it in the game.

In addition to making it accessible to new users, it will draw the attention of more people who are interested in their games but do not understand English.

Neat idea actually, but we have a problem there >_<
Looking at the supported text frameworks, i see no support for the legacy GUIText. This is actually how I make the text appear in Milky Ways.

So, this method would not work, unfortunately.
But… The idea is good to be honest, I could implement it in my next game which I am currently creating.
I can instead use something like :
https://assetstore.unity.com/packages/tools/simple-google-cloud-translation-8599...

(written into my to-do list for later.)