Nice! I recently erased my game save while testing, so I'll have to play through again and post mine!
dude these high scores are epic! I played for a bit today and gave each a shot a couple times after getting most of the upgrades and I didn't even come close! I had 21.6M for digging, 7.3M for fishing, and 838K for apples. I could maybe grind out a few of the infinitely-upgradable upgrades, but even then I still think I'd need some good RNG on my side to catch you!
Impressive!!
Not too bad but you're not yet at the numbers where RNG is the difference maker :P other than for apples where its just about how many fancy fliers you get (I feel like getting more fireball damage and turret shots won't really improve the score past a point).
I played for a couple more days before stopping and improved quite a bit: 43.4M on digging, 31.6M on fishing 986k apples (gave up on breaking a million r.i.p.). That said I'm certain there's room for improvement still.
In the digging game I'm maxed out on useful upgrades, having more stamina doesn't matter since it's the bombs you need to not run out of to keep the multiplier going. First thing is to realize you have 23 moves to work with in between hitting multipliers not 12 by preparing a bomb in advance and detonating midway (not 24 since you cant use the last step of first multiplier). You also want to not take multipliers when you still have moves left and dig laterally first to bring you closer to your next target. So a lot of counting steps and running back and forth goes into it. I've never managed to get 100% of the multipliers in a game but that is the goal so I'm pretty much going from one end of the screen to the other and back again.
With fishing I only went as far as level 14 upgrades on bomb explosion size which is the most impactful in the end (costs 33.6B) lv 13 on bomb and powerup frequency. This is the game where more upgrades will drastically improve score further but with how long it would take to get them I just decided to stop. My strategy for this one is just to bank 3 anti-red fish powerups then get a 4th one before I start actually chaining multipliers. So a lot of resetting to get 4 of that powerup early enough. After that you should be able to reach the bottom without losing the multiplier as long as you dont hook anything other than gold fish, just trying to hit the most bombs and some upgrades then finally grab the highest value fish which will reset the multiplier.
At my current scores I still feel there's room to get better at the games before RNG becomes the main variable in scores. To be fair I probably played more than you :P
Anyways I might play some more once someone beats or comes close to my scores or there's a new version but gonna let it rest for now.
I realize this might be too tryhard and irrelevant for game progression, just bragging rights, but in case it does become relevant for future content I hope I gave some useful insights into what the games look like at the higher end. And if I just said obvious stuff then sorry for the wall of text XD.
Thanks for posting your scores btw. Love a dev that plays their own game!
Haha those scores are insane! It seems like we came up with very similar strategies for the mining and fishing games, but you obviously executed those strategies much better.
Thanks so much for all this feedback. You don't know how awesome it is as a developer to have someone push your game its limits like this. I hope you'll give it another go in future updates when the game has changed!