Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The movement mechanics are interesting (tapping the button to increase or decrease speed is something i haven't seen before, as opposed to holding the button down).

I'm not sure what my objective was besides survival... if this was supposed to be an endless arcade-y type of game, then I feel like there should have been a score somewhere that showed how long you were in the air, and the attacks should have gotten faster as the game went on. The description suggests this was supposed to be a game with levels, "get to the bottom to win", but I played for a few minutes and didn't get to the bottom, and there weren't any cues that I was falling the whole game like clouds flying upwards or something.

So, not sure what's going on there.

I was thinking about adding clouds, and maybe airplanes at the higher-up points but didn't have much time. The movement mechanics also weren't intentional, but I'm glad you found it interesting (hopefully in a good way). If I continue developing this game after the jam I'll definitely speed it up, add a game loop for replayability, and add some indicator of height. Thank you for playing my game!