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Cool concept. Am I stupid or are the falls insanely hard? Is there a way to speed up the camera movement to keep up with the vertical velocity?

Thanks for testing! Haha, yeah it ended up a bit harder than planned as I didn't have time to tweak it. So you have to plan ahead for drops and let the character be out of focus a bit to prepare for drops :P

But will tweak this to be a bit more forgiving.