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(+2)

Great job! Took me a while to realize how to actually kill enemies though.

The first level was simple and smooth but the second one is way too big for the amount of empty spaces in it Q_Q 

Had fun nevertheless!

(+1)

Yeah, it's the huge problem in our team. Our levels are quite big for a long time, mostly because we didn't spent enough time to brainstorm the idea at the beginning.