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This is a really cool concept! I feel like this game has a lot of potential to be iterated on.

It was a bit difficult for me to figure out the controls at first with haunting and possessing things, would it maybe be more logical if you could possess things with just one click?

The concept is still nicely executed and it was fun to play through the 3 levels you made!

Thank you for taking the time to check it out!
I agree that we could have iterated a lot on this and I think that I'd like to spend a few days making a more finished version, if the rest of my team is willing. We have a lot of mechanics already in-game and tested that we never explore in the 3 levels. For instance, "haunt" is separated from "possess" because time actually moves at 30% speed in the "haunt" mode, which would have made multitasking puzzles more forgiving-- except that we ran out of time to make any of those puzzles and test them.