I'm on version 1.25 on 64-bit Windows 10. After I meet Becca on the beach, the game freezes up on the line "Hm...She really is an interesting one. I need to add her into the Lustonomicon." I tried exiting and reloading, but the same thing happens every time.
Save before entering the beach. Open savefile with texteditor.
On Windows save path is -> C:\Users\your_user\AppData\Roaming\Godot\app_userdata\High School of Succubus\saves
Search for "beccareveal". Change it to "beccareveal":true. Save the savefile. Load this in Game. This skips the Becca scene. Next Becca call you can trigger by multiply entering and leaving buildings, it has some random trigger.
Android has internal and external storage. Internal Storage normaly only the app who is writing and reading the data has access. So you need to find a way to make the storage external for applications or you need to find a way to get access to the internal storage.
But also think about the problem, if you manage to change this storing behavior you old save files before in internal storage could still not accessable. Perhaps its possible to access the savefile in internal storage?