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interesting idea, well-executed gameplay, but I felt that very quickly I already had many types of robots and I didn't have to think too much to finish a level, it was a lot of trial and error.

Hmm yeah, we could have done better pacing, but we didn’t get a lot of time to tinker with that too much. Oh well….thats just a game jam for ya. I probably could try to focus more on the pacing next time.