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(+3)

Solid game! I was going to critique the level design variety, but I slowly started to notice the ramp-up in difficulty despite no change in mechanics at all. Just changes in snake size, the room size, and the number of mice vs. keys. Neat!

(+1)

Thanks, this was about the time constraint haha, initially we planned to have levels with different layouts and obstacles, but we ran out of time. We may update it to add more variety xD