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This is fantastic and deserves more ratings! Not only playing as the “bad guys” but switching between the two parties is really cool. The art is really well done and polished, and there’s a substantial amount of game feel! I’m impressed you had the time to fit in an upgrade system as a solo dev, seeing the jam’s tight deadline! In a more advanced version of the game, it would be nice to see the bandit mode made more challenging - the player is very easy to kite in a circle, because they do not lead their shots. Perhaps by leading the shots, or adding other powers, they could become more challenging.