Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Love the art and music, credit to you for creating these elements during the Jam timing. The escalating tension in the music added a nice touch of urgency.

Gameplay is very simple but satisfying, and I appreciated the three different ways to interacting with the mess. Timer balance was well set; when I started I couldn't imagine getting it done in time, but I ended up having 55 seconds left on the clock.

I would love to see some kind of speed tech for the player to implement between messes, to engage even during the journey. Even a simple cooldown dash would add a lot to these moments.