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(2 edits) (+1)

The gameplay loop was simple, but sensible and enjoyable in a relaxing way.

Bummed that every time I play, an adventurer winds up freezing in front of my counter and causing adventurers to stop coming, because I really wanna see if anything happens when you get all the items.

Also, as some other folks mentioned, the balance is off such that spamming "How can I help you?" doesn't cause any issues aside from the one time a second person wanted to spend the night and couldn't. Again, that gameplay felt soothing to me though, so it just became a puzzle of how to get the quest items. Hence trying after softlock hit multiple times.