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I liked the mind control idea but some of the puzzles had annoying traps.

I'm not really sure what you mean by, "annoying trap". Could you please elaborate?

Thanks for playing!

(+1)

for example in level 7 if you don;t line up the bridge with the flag island you won't be able to push the rock into the spot it needs to be t get to the flag island so you have to do it again but this time move the bridge a little, but other than these minor annoyances i thought it was a great game.

Aha! That is definitely the sort of thing I would have fixed during the jam if I'd noticed it. In the post-jam version, I'll extend the flag island by an extra tile to the right.