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"Reverse Duck Hunt" was one of the ideas I floated for this jam and I'm so glad to see that someone actually went with it.

The game is good casual fun, even if there isn't much depth to it. I think the main thing missing is some mechanic that forces you to go out of cover, instead of you being able to just hide forever waiting for the perfect timing. If you add that, the game would instantly become twice as enjoyable.