Loved the idea, super creative take on the deckbuilding genre, to literally be a Dungeon Master! (I was actually thinking of doing something similar to Leshy from Inscryption for this game jam haha)
I had trouble understanding the intent of the character pathing, what effect my traps had, and that the black spaces were walls (thought that the beige spaces were walls at first). I also encountered some possible bugs that didn't allow me to do any action, so I had to restart a few times.
Presentation wise, the card art was awesome! I think the game could benefit from some more signs and feedback, like when combat / trap / other events happen.
Super impressive for a weekend jam, and will stay tuned in case this game gets any further updates :)