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(+1)

I liked the open endedness in what you could create. Though a bit more strategy would be nice. I think if you had a mode where you tried to get as much money in 20 turns as you can and quests took x turns instead of x amount of time so people can take their time and name their quests.

Thanks! Never thought about the urgency of naming the quests, as the game is in real time, but you are totally right. Great idea about the turn based mode :)