Cool dialog system. Unique art style. Characters are still a bit hard to distinguish from background and UI. In the combat system, it would be nice if you were returned to your attack / skill selection from the previous round so you don't have to select your target each turn if it isn't the default target. The frequent zooming makes the combat feel like more is going on, which is good!
Viewing post in Magnetic Bonds: 2019 Prototype jam comments
Thank you so much for playing it! Is it difficult to make out the characters from the background in both the novel and battle scenes or just one? I think I’ll try placing thicker lines on the outside of the characters
I’m gonna play around more with the battle UI in the future to make it playable with a mouse so I’ll keep those skill and enemy memory options in mind!