I'm extremely impressed with how many complex puzzles you were able to design in such a short time limit. There's some excellent eureka moments, and some surprising unlocks too. Got as far adding a new dimension to my experience, which opened so many doors. Particularly impressed by the fact it's not just a linear journey.
The movement can be difficult to track, I'd love to see some more contrast between the game elements and the background, and some indication of movement to help bring it together.