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(+1)

I'm in love with the sound design! I feel like this usually gets ignored for jam games but it really, really makes this one. excellent art style as well. 

The scoring is confusing though. Why shoot for a low score when I'm not playing against anyone or anything? I would almost prefer actual limitations, like only having so much to spend on a given level, or being given scores to work against (like puzzle games that give you a star rating depending on how many moves you finish a level in.) I also wish something told me what each of the puzzle elements did.

Loved it, and props to the "sound of something fizzling out" playing when you exit in a menu.

(+1)

Thank you for playing!

There was supposed to be a score rating after the level is over, telling you how well you performed based on your final score. But the classic game jam thing happened, we were short on time and it was a thing that was not implemented due to other things that needed to be done. The same thing applies to item info telling you what each thing does.

If we won't lose motivation to get back to it after the voting is over, we definitely add those because it would help the game a lot. And maybe some online leaderboards too, since a few of our friends started to compete with each other who beat the level better.

Once again, thank you for playing. We're glad you enjoyed it despite the issues it has :)