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(1 edit) (+1)

Controls are nice and there's almost no bugs. It was fun enough for me to play a few rounds before I explored what else the game had.  Those things are impressive on their own!

Interesting take on the theme though - making a normal game but just making a play on the words. I'd say it barely looks like a "dinner roll" though, so I'm not sure you pull it off.

The biggest thing I would've changed was the starting timer. It was waaay too slow, even the first time. ~1½ seconds before starting should be good enough - and ideally the people should already be visible (but perhaps not moving) during the timer so you could strategize. Overall, pretty impressive 2D game you've made!