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I feel for your journey.  Try and place low expectations on the internets.  It's a tough place to find good feedback and love for your games.  Even in jams with fellow developers.  It can be a bit rough as opinions run high and deep. :)

If your game genuinely makes you happy, you've achieved something monumental.  It's on the back of that success that others will start to enjoy your work.

Ty, I think it's just that the bar has raised very high. I miss when just being able to put together a flash game meant at a minimum, thousands of people would play your game.

These days the audience is fractured, we're like musicians playing for musicians. It's nice, I just want to find the players again without going through a paywall ;)