Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Go to Edit Project > Embed Options > turn on SharedArrayBuffer support

Interesting, I did that before publishing the project, as I couldn't run it either, but the web version runs fine for me. Not sure why it isn't working for others

I think it is only an issue for some browsers. I am getting on firefox right now, but a lot of my Godot web exports work fine in firefox so I am not sure.