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Thanks for the feedback! I should have probably clarified it better, but the signs are not really "solid" - they just stop the player's movement, but you can move them around like any other tile, and they can pass through solid objects. Also, every tile's movement is constrained to a circle, so that might explain the glitchy interactions. I hope that helps if you return to fully play this game! Good luck on your quest to complete all "Metroidvania"-tagged games in the jam :)