Really cool game with an creative idea and interesting mechanics! I just think the game should provide some more feedback for the gun. Like I think it has a limited range but I'm not sure, sometimes it seems like it can shoot through objects and sometimes not. A beam or bullet that shows what excaclty the gun does would be cool
Viewing post in GUNBA jam comments
for debugging I had a system where it paused and drew a line but I didn't know how to implement that into the draw function. the way the gun works if you're curious is it raycasts from the guns orange bit (it's an airsoft gun) to the mouse pointer and shoots the first thing it collides with. I really do need to put that in.
thank you for playing and reviewing my game.