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I'll be honest, because it didn't say anything on the game's page, I had no idea you could move around with the arrow keys xD

Once I figured that out though, I really started to like the flow of the game! The idea of possessing different enemies to get out of crowded spaces in a pinch is a really solid idea that I could totally see expanded out into its own unique game. The collision with enemies is pretty janky, but knowing how your development cycle was kinda rough, I can excuse that. Maybe some kind of invincibility/grace period before the enemies start retargeting you could be neat though, if you decide to expand on this.

All in all, the art was super cute, the gameplay was simple in a good way, and I had a great time once I figured out how to move!