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(3 edits) (+1)

Thank you for your feedback. I hope you found the mouse sensitivity slider we put in the options menu! We put the slider in because we know mouse sensitivity is a something people have strong feelings about in first person games. We found that the range the slider provides was enough to tweak the sensitivity to all 5 of the dev's personal tastes, but maybe we didn't give it quite a big enough range to suit folks who prefer sensitivity on the lower end (or have particularly sensitive mice). Sorry the mouse sensitivity didn't work out for you. We appreciate you taking the time to check our game out!

(2 edits)

Hey yeah i found the sensitivity slider after reading your answer and I still find it too high. Also yeah the settings menu is hard to find because of the button's color.


Not only that but when I minimize the window and open it again the mouse is gone meaning I can't access the settings anymore. 

You might wanna use the Application.focusChanged delegate to detect changes in the focus and do Cursor.visible = true and Cursor.lockMode = None or just spam it in the fixedupdate :D

(+1)

Thanks for catching that bug. That's the sort of thing we'd probably test for more if it weren't a 48 hour game jam.