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Wish I had another friend to try this out with, but from what I tried playing alone with a spare controller, this game looks like it could be a fun time!

The game's aesthetic is great, but could definitely use some more polish/detail in the background especially. I'm sure it'd be more obvious when playing against someone, but at first I couldn't tell what the different traps did? Maybe there could be some extra visual reinforcement on the cone and gate, since not much visually happens to show what they do (the boost pad is actually a really good example on what I mean, since the change in FoV/camera angle really help imply the speed boost).

Overall though, I can totally see this being a fun party game if you guys expand on it in the future! Solid work ^^