Good job! :) It really feels like I'm a stressed out AI having to control a ton of NPC:s. Perhaps a little too fast paced - it would have been fun if I had more time to react and the challenge came more from other aspects in the level design. But all in all I enjoyed it and I got 3.07 after a few attempts, which I guess is just barely ok :P
I would recommend deploying your game as a WebGl build instead next time, since it's made with Unity anyway (it's easy!). Downloading and running an executable is a barrier for many, and having it zipped with a special zip format even more so. I think this may be the reason not many people tried your game yet.