Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really fun execution of the theme, I had fun making a really long route, then making a small side route at the very start that went right to the end. When the hero had finally completed the long route, I unblocked the side route from the start and blocked off the route they were on, forcing them to go all the way back through >:)

As others have said, its in theory pretty easy to infinitely trap them as you can just keep moving the exit, but its fun building a maze nonetheless, Nice Job

Thank you for the feedback! I'll have to consider how to fix that scenario. One of my testers during the jam suggested locking of building during the wave, but I really liked the idea of editing it while he's trying to get there. Maybe if you try to edit the maze during the wave, instead of going for the treasure he starts going for you, and you can take damage from him?