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What I like most is the added "weapon testing" part to the (at least from what i've seen) common idea to now being an rpg shopkeeper. Another thing that I like is the discovery aspect of your game, where I had to figure out which ingredient contributes to what stat. My only complaint is that sometimes I would get a long string of merchants, and other times a long string of customers with no more ingredients to craft with, but other than that, really solid game!

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Thanks for the feedback! I'm glad you enjoyed it