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Player-controlled variables in a game like this is an interesting idea. One particular section was getting frustrating with a bunch of narrow jumps between spikes, so I just cranked the player speed to max and jumped through all of them in one go. That was fun. Haha

Physics felt a little wonky, with how you'd stick to walls and they would kill your vertical momentum. Also, I got used to it partway through, but it would feel a lot better to play if you could adjust the variables with keyboard inputs.

Criticisms aside, I definitely enjoyed it and refused to put it down until I reached the end. Finished with 68 deaths. :)

Thanks so much for your feedback! I didn’t expect anyone to finish it :)