A short but visually stunning adventure, playing through this gave me vibes of games like “I am fish” I suppose because of rolling around and balancing on thin platforms.
I think that adding a “rolling” sound effect to the pot and maybe some clinks when bumping into things would improve the game feel a lot!
You could also add fall damage causing the pot to shatter as an element of extra challenge.
I loved the ending celebration felt very rewarding haha.