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(1 edit)

A short but visually stunning adventure, playing through this gave me vibes of games like “I am fish” I suppose because of rolling around and balancing on thin platforms.

I think that adding a “rolling” sound effect to the pot and maybe some clinks when bumping into things would improve the game feel a lot!

You could also add fall damage causing the pot to shatter as an element of extra challenge.

I loved the ending celebration felt very rewarding haha.

(+1)

All amazing ideas! We had a lot of trouble getting things to work at the end of it and ran out of time to do stuff like that unfortunately... Glad you liked some of it :D