Echoing what everyone else is saying, but the art style is awesome and I love the color palette! I think the gameplay is a bit hard to understand and becomes tedious after a few minutes, and it's demotivating when I lose a high level character because I gave them the wrong quest. If there was some kind of "happiness" meter for each person that could be used to determine the best quest to give, I think it would make the game more straightforward to play. Great work overall, enjoyed!