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Love the concept, i saw a lot of games where the reverced role is you trying to make the "hero" lose, but in a farming game? That was something i wasn't expecting and i love the strategy, another 2 thing i like to coment:

1. make so the timer only start when you finish chosing your deck

2. bug is extremily op, you just put it on a corner and it distracts the farmer for longer than the wise cat