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I really like the art and sound! The concept is pretty neat, and the game is super reactive to inputs which makes it feel very nice. I had trouble sliding in addition to wall-jumping - it seems like the game doesn't like me sliding if I'm right next to the wall. I got there eventually, just haven't seen that mentioned by others yet ^^.

yeah, you have to do a slide pretty much directly out of a boost, which means if you hit a wall the slide is really hard to do with like a frame perfect input ;w; 

thank you so so much though, I'm super glad you like the artistic stuff and the concept!

It was an unfortunate necessity to prevent the player from clipping into the wall due to the widening collision box. Post-jam I'm hoping to re-work the collision to make that no longer an issue