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I really enjoyed this idea! Very replayable, and there's a lot of room for the player to improve and master the game. I think you could push the adversarial player idea further, perhaps increasing the difficulty over time or something (i.e. having multiple incoming swaps in a single round). I also just now got that the title is a pun on Candy Crush Saga...!

Thanks for the feedback! Multiple incoming swaps is an interesting idea, haven't considered that one, but could be interesting!