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I really like the text on the bottom. Just a little nice addition.

I wish you could drag the weapons into the boss to be the one to attack with it, but I guess that would make the game lean away from the theme.

After playing it a few times, I still don't really get the point of gold, though.

Overall a great idea with great execution. Love the chaotic aspect.

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Thanks for playing! Gold can be used to boost your score, but leaves you with less room for weapons and the like. Not important if you're just trying to beat the game, but it adds replayability for people looking to beat their highscore.

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If you are expanding upon this game, you could add shops between each round for buying more spaces/powerups. It would give some risk/reward.

Great idea! Might make a post-jam version if this one gets popular enough, being able to buy stuff for your adventurer sounds like a perfect addition for that.