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I love the theme of undersea depths. there's a crab that puts on sunglasses and has the world in a bucket; the game is quirkily charming. The mechanic of deviating bullets is also pretty cool and well utilized by the levels.

That said, there's quite a few negatives. The game is short, even by game jam standards. The axolotl having such a long tail makes for a weird hitbox both in wall collisions and dodging bullets. having an audio or visual cue when the player runs out of stamina would've made the moment-to-moment gameplay more readable.